The Antagonist - Guardian of Lore

The Antagonist is a mysterious warlock, whose magic is corrupting old folktales that were believed lost. Sayri fears this powerful man, but he must defeat him so Lore would not disappear.

One of my very first tasks for Round 2 Games was to design the final Antagonist for Guardian of Lore. I was in charge of creating the concept art for this boss, as well as Hand Painting the textures onto the 3D model.

3D Model and Sculpting by Marcelo Pepice.
Animations by Daniel Reyes.

Guardian of Lore is out now on:
https://store.steampowered.com/app/1211740/Guardian_of_Lore/

These sketches helped inform the design to the team, focusing mainly on clothing details.

These sketches helped inform the design to the team, focusing mainly on clothing details.

Since the character wears layered clothing, this model sheet was done to reference anatomical details.

Since the character wears layered clothing, this model sheet was done to reference anatomical details.

This was the final model sheet delivered to the 3D modeler

This was the final model sheet delivered to the 3D modeler

Some hood and neck horn explorations were made for this character to enhance his silhouette

Some hood and neck horn explorations were made for this character to enhance his silhouette

These portraits were made for the in-game dialogues after the final concept was decided.

These portraits were made for the in-game dialogues after the final concept was decided.

A high poly sculpt of the face was baked into the hand-painted color map to enhance the shadows and details.

A high poly sculpt of the face was baked into the hand-painted color map to enhance the shadows and details.